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Roadmap

What we are building next, and what has shipped. Vote for the features you want most; one vote per item.

Considering

6
Games

The next Arcnode game

A second title on Arcnode Games.

Mobile

ArcJournal on mobile

Your encrypted journal on your phone, opened with the same passphrase or recovery key.

Desktop

Share an ArcJournal entry

Share a single entry with someone without giving up end-to-end encryption.

Platform

Dutch language support

A fully translated Dutch interface alongside English.

Platform

Signed installers

Code-signed Windows and macOS apps, so there's no SmartScreen or Gatekeeper warning on first launch.

Platform

Developer API docs

Public documentation for building on Arcnode with API keys.

Planned

13
Remote access

ArcRemote

In design. Remote access in the Arcnode network, like AnyDesk or ISL Online. ArcRemote is a working title; Arcnode Remote is the other name in the running. Windows first, then macOS and Linux. No dates yet.

Remote access

ArcRemote: attended sessions

In design. Connect to your own PC or someone else's from another PC; the other side approves the session with a code or an accept prompt. Screen view and control, chat, file transfer and a shared clipboard.

Remote access

ArcRemote: unattended access

In design. An agent that starts with the computer (a service on Windows), so you can connect to your own machines any time. Your devices are listed in your Arcnode account.

Remote access

ArcRemote: security first

In design. Arcnode sign-in, end-to-end encrypted sessions, per-device permissions, a visible indicator while someone is connected, an audit log, and two-factor authentication for unattended access.

Games

Exit Only: a smoother first chase

Shaders compile during the start sequence, so the first chase no longer hitches.

Games

Exit Only: cleaner wrecks and streets

No more holes where lost doors and windows were on wrecks, and street props you can actually hit.

Games

Exit Only: a livelier city

A different starting street every run, and traffic that obeys the traffic signals.

Games

Exit Only: fairer puzzles

Rooftop Rush difficulty balanced across every seed.

Games

Exit Only: a sound pass

A careful listening pass on the new 0.5.0 sounds.

Games

Exit Only: more cars, tactics and modes

New cars to unlock, new police tactics and new ways to play.

Games

Arcnode Games for macOS and Linux

The launcher on every desktop. Exit Only already builds for both.

Games

Leaderboards and cloud saves

Optional with an Arcnode account; games still play fully offline.

Desktop

Offline journaling

Write without a connection: entries are encrypted on your computer and sync when you are back online.

In progress

1
Client portal

Notification center

One place for project updates, incidents and mentions, with email and push preferences.

Shipped

10
Games

Exit Only 0.5.0: the pursuit overhaul

A night city that changes every run, visible crash damage, real driving, smarter police and gadgets to fight back.

Games

Arcnode Games 0.1.0

The game launcher for Windows: install, verify, update and play Arcnode games in one place.

Games

Signed game updates

Every game release is signed and checked before it touches your disk, and updates download only the files that changed.

Desktop

ArcJournal 2.0

End-to-end encrypted journals, Arcnode sign-in and automatic updates on every platform.

Desktop

ArcJournal for macOS and Linux

A universal macOS app and .deb and .rpm packages for Linux, with the same encrypted journal.

Games

Exit Only on Arcnode Games

Free, and installed, verified and kept up to date by the launcher.

Platform

Downloads hub

Every Arcnode app and the game launcher in one place, always the latest version.

Platform

Status page

Live uptime and incidents for every Arcnode service at status.arcnode.dev.

Accounts

Arcnode accounts

One sign-in across Arcnode, with passkeys and two-factor authentication.

Admin

API keys

Issue, scope and revoke keys for programmatic access.