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Project

ArcFlux

Live

Real-time color tracking and physics for projection mapping.

Real-timeGraphicsSimulation

Overview

About this project

ArcFlux is a real-time color tracking and physics simulation engine built for projection mapping. It tracks color in a live feed and drives a physics simulation from it, producing responsive visuals that can be projected onto real surfaces.

Capabilities

Highlights

  • Real-time color tracking from a live source
  • Physics simulation driven by tracked input
  • Tuned for projection mapping onto physical surfaces
  • Runs in the browser at flux.arcnode.dev

Gallery

Screenshots

Screenshots

Screenshots for ArcFlux are coming soon.

FAQ

Questions about ArcFlux

What is ArcFlux?
ArcFlux is a real-time color tracking and physics simulation engine built for projection mapping. It tracks color in a live feed and drives a physics simulation from it, producing responsive visuals that can be projected onto real surfaces.
What can ArcFlux do?
Real-time color tracking from a live source Physics simulation driven by tracked input Tuned for projection mapping onto physical surfaces Runs in the browser at flux.arcnode.dev
How do I access ArcFlux?
ArcFlux runs in the browser and is available at https://flux.arcnode.dev. No installation is required.
What technologies power ArcFlux?
ArcFlux is built using Real-time, Graphics, Simulation, developed by Arcnode Network.

More

What is coming next

Reference

Documentation

Guides, setup steps, and usage notes for getting the most out of this project.

Coming soon

History

Changelog

A running log of releases, fixes, and notable changes over time.

Coming soon

Under the hood

Architecture

How the system is structured, the major components, and how they fit together.

Coming soon

Details

Technical specifications

Supported platforms, requirements, and the technical surface in depth.

Coming soon

Walkthrough

Video

A short product walkthrough showing the project in action.

Coming soon